'Skyrim Remastered' Updates: Bethesda Explains How The Mods Will Work For The PS4
"Skyrim Remastered" is almost here which is why Bethesda has released a FAQ to answer some of the players' inquiries regarding mods. Ever since the introduction of mods to video games, players had free rein to do whatever they want with the games they play. For several years, video game players have been using mods to alter games in order to suit their needs.
Now that "Skyrim Remastered" is about to be launched, Bethesda is keeping their players updated on how their mods will work. Unfortunately, it seems that there will be some restrictions with how the mods work with Bethesda's video game.
According to Express, Bethesda spoke about "Skyrim Remastered's" mods for the PS4. They said that players who want to use the mods for the PS4 will encounter some restrictions when they try altering the game in that particular platform.
Vice President of Public Relations and Marketing, Pete Hines, spoke about external assets and how it would be impossible for modders to use them in other games. Someone asked Hines if it would be possible to use Skyrim assets with another game (Fallout 4) but the vice president simply said that Bethesda doesn't permit the use of assets for different games.
Hines also explained the limitations of "Skryim Remastered" on the PS4. He said that if the mod can fit in a plugin file then it's all fine, otherwise modders will not be able to customize their "Skyrim Remastered." He added that players who need a .bsa file will encounter problems with their modding.
Other details Bethesda shared were also on Express' site. Some players asked if mods will be available along with the launch of "Skyrim Remastered" to which Bethesda answered "no."
Mods are actually created by players if they want to change some of the aspects of a particular game so video game developers do not provide mods to gamers.
It may be tedious work but some players have actually gained a significant level of fame for using mods to alter games. According to Kotaku, Nick Pearce, an Australian who is an avid player of "Skyrim," won a screenwriting award for his mod on the game.
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