New 'God Of War' Update: PS4 Exclusive 'God Of War 4' Ditches Cinematic Cameras; Why No More Camera Cuts & QTE Actions
The new "God of War" now ditches pull back, cinematic cameras and certain actions via Quick Time Events (QTE). With this, Game Director Cory Barlog explains their reason and gives more details of the PS4 Exclusive "God of War 4." Here are the details that each player should know.
New "God Of War" Will Not Feature Fixed Cinematic Camera
Since E3 2016, trailers and teasers of the new "God of War" show that there is no fixed cinematic camera shot in the game. Most of the shots are positioned over Kratos' shoulder and some actions via QTE are no longer featured. With this, there were also drastic changes on how the combat was reworked. Indeed, the PS4 Exclusive "God of War 4" will ditch pull back and cinematic cameras.
Effect Of Ditching Pull Back And Cinematic Cameras
The New "God of War" will ditch cinematic, pull back camera. There will never be a situation in the game where they cut away the scene and show players what someone else is doing. With this, players will not be able to look and focus on the surroundings well. Moreover, they will never look away and just focus on what Kratos is doing, VG247 reports.
Game Director Explains Why "God Of War" Ditches Cinematic Cameras
Ditching cinematic, pull back camera is a positive approach for the new "God of War." This strategy together with no camera cuts allows the game developers to tell a much more personal story. In an interview with Eurogamer, Barlog explained why they made big changes in the next "God of War." Barlog added that leading the players to get closer to the PS4 Exclusive "God of War 4" and really get to know the character a little more will be much more interesting.
Barlog added that the vocabulary of a film is camera cuts because it is how they communicate. However, games are different. Hence, the new "God of War" game developers really do not really need to do that.
According to Game Rant, in the actual game of the PS4 Exclusive new "God of War," players will never be looking away. Players need not worry because it doesn't mean that Kratos will always be on-screen. "There are things that motivate us to look away, but we're always returning and usually trying to frame Kratos so he's anchoring everything that you're looking at," said Barlog. In the PS4 Exclusive "God of War 4," each player will have only themselves, standing on the edge, looking around and just being in awe of what they will see in the next "God of War."
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